forked from sascha/godot
Physics Interpolation - fix stale interpolation data when unhiding
A previous optimization prevented instances being added to the interpolation lists when hidden to save processing. This caused a regression when unhiding nodes outside of the physics tick - the interpolated transforms would be stale until the next physics tick, causing a glitch. This PR readds instances immediately to the interpolation lists when they are unhidden, preventing this glitch.3.5
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a0f70c5819
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