@ -32,11 +32,9 @@
# include "visual_server_global.h"
# include "visual_server_viewport.h"
void VisualServerCanvas : : _render_canvas_item_tree ( Item * p_canvas_item , const Transform2D & p_transform , const Rect2 & p_clip_rect , const Color & p_modulate , RasterizerCanvas : : Light * p_lights ) {
static const int z_range = VS : : CANVAS_ITEM_Z_MAX - VS : : CANVAS_ITEM_Z_MIN + 1 ;
static const int z_range = VS : : CANVAS_ITEM_Z_MAX - VS : : CANVAS_ITEM_Z_MIN + 1 ;
RasterizerCanvas : : Item * z_list [ z_range ] ;
RasterizerCanvas : : Item * z_last_list [ z_range ] ;
void VisualServerCanvas : : _render_canvas_item_tree ( Item * p_canvas_item , const Transform2D & p_transform , const Rect2 & p_clip_rect , const Color & p_modulate , RasterizerCanvas : : Light * p_lights ) {
memset ( z_list , 0 , z_range * sizeof ( RasterizerCanvas : : Item * ) ) ;
memset ( z_last_list , 0 , z_range * sizeof ( RasterizerCanvas : : Item * ) ) ;
@ -1357,4 +1355,13 @@ bool VisualServerCanvas::free(RID p_rid) {
}
VisualServerCanvas : : VisualServerCanvas ( ) {
z_list = ( RasterizerCanvas : : Item * * ) memalloc ( z_range * sizeof ( RasterizerCanvas : : Item * ) ) ;
z_last_list = ( RasterizerCanvas : : Item * * ) memalloc ( z_range * sizeof ( RasterizerCanvas : : Item * ) ) ;
}
VisualServerCanvas : : ~ VisualServerCanvas ( ) {
memfree ( z_list ) ;
memfree ( z_last_list ) ;
}