@ -54,7 +54,6 @@ typedef enum {
GODOT_PROPERTY_HINT_ENUM , ///< hint_text= "val1,val2,val3,etc"
GODOT_PROPERTY_HINT_EXP_EASING , /// exponential easing function (Math::ease)
GODOT_PROPERTY_HINT_LENGTH , ///< hint_text= "length" (as integer)
GODOT_PROPERTY_HINT_SPRITE_FRAME , // FIXME: Obsolete: drop whenever we can break compat
GODOT_PROPERTY_HINT_KEY_ACCEL , ///< hint_text= "length" (as integer)
GODOT_PROPERTY_HINT_FLAGS , ///< hint_text= "flag1,flag2,etc" (as bit flags)
GODOT_PROPERTY_HINT_LAYERS_2D_RENDER ,
@ -96,8 +95,6 @@ typedef enum {
GODOT_PROPERTY_USAGE_INTERNATIONALIZED = 64 , //hint for internationalized strings
GODOT_PROPERTY_USAGE_GROUP = 128 , //used for grouping props in the editor
GODOT_PROPERTY_USAGE_CATEGORY = 256 ,
GODOT_PROPERTY_USAGE_STORE_IF_NONZERO = 512 , // FIXME: Obsolete: drop whenever we can break compat
GODOT_PROPERTY_USAGE_STORE_IF_NONONE = 1024 , // FIXME: Obsolete: drop whenever we can break compat
GODOT_PROPERTY_USAGE_NO_INSTANCE_STATE = 2048 ,
GODOT_PROPERTY_USAGE_RESTART_IF_CHANGED = 4096 ,
GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE = 8192 ,