@ -736,11 +736,26 @@ void EditorNode::_notification(int p_what) {
void EditorNode : : _update_update_spinner ( ) {
update_spinner - > set_visible ( EditorSettings : : get_singleton ( ) - > get ( " interface/editor/show_update_spinner " ) ) ;
bool update_continuously = EditorSettings : : get_singleton ( ) - > get ( " interface/editor/update_continuously " ) ;
const bool update_continuously = EditorSettings : : get_singleton ( ) - > get ( " interface/editor/update_continuously " ) ;
PopupMenu * update_popup = update_spinner - > get_popup ( ) ;
update_popup - > set_item_checked ( update_popup - > get_item_index ( SETTINGS_UPDATE_CONTINUOUSLY ) , update_continuously ) ;
update_popup - > set_item_checked ( update_popup - > get_item_index ( SETTINGS_UPDATE_WHEN_CHANGED ) , ! update_continuously ) ;
if ( update_continuously ) {
update_spinner - > set_tooltip ( TTR ( " Spins when the editor window redraws. \n Update Continuously is enabled, which can increase power usage. Click to disable it. " ) ) ;
// Use a different color for the update spinner when Update Continuously is enabled,
// as this feature should only be enabled for troubleshooting purposes.
// Make the icon modulate color overbright because icons are not completely white on a dark theme.
// On a light theme, icons are dark, so we need to modulate them with an even brighter color.
const bool dark_theme = EditorSettings : : get_singleton ( ) - > is_dark_theme ( ) ;
update_spinner - > set_self_modulate (
gui_base - > get_theme_color ( " error_color " , " Editor " ) * ( dark_theme ? Color ( 1.1 , 1.1 , 1.1 ) : Color ( 4.25 , 4.25 , 4.25 ) ) ) ;
} else {
update_spinner - > set_tooltip ( TTR ( " Spins when the editor window redraws. " ) ) ;
update_spinner - > set_self_modulate ( Color ( 1 , 1 , 1 ) ) ;
}
OS : : get_singleton ( ) - > set_low_processor_usage_mode ( ! update_continuously ) ;
}
@ -6511,7 +6526,6 @@ EditorNode::EditorNode() {
layout_dialog - > connect ( " name_confirmed " , callable_mp ( this , & EditorNode : : _dialog_action ) ) ;
update_spinner = memnew ( MenuButton ) ;
update_spinner - > set_tooltip ( TTR ( " Spins when the editor window redraws. " ) ) ;
right_menu_hb - > add_child ( update_spinner ) ;
update_spinner - > set_icon ( gui_base - > get_theme_icon ( SNAME ( " Progress1 " ) , SNAME ( " EditorIcons " ) ) ) ;
update_spinner - > get_popup ( ) - > connect ( " id_pressed " , callable_mp ( this , & EditorNode : : _menu_option ) ) ;