/*************************************************************************/
/*  compression.cpp                                                      */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "compression.h"

#include "fastlz.h"
#include "os/copymem.h"

int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,Mode p_mode) {

	switch(p_mode) {
		case MODE_FASTLZ: {

			if (p_src_size<16) {
				uint8_t src[16];
				zeromem(&src[p_src_size],16-p_src_size);
				copymem(src,p_src,p_src_size);
				return fastlz_compress(src,16,p_dst);
			} else {
				return fastlz_compress(p_src,p_src_size,p_dst);
			}

		} break;
	}

	ERR_FAIL_V(-1);
}

int Compression::get_max_compressed_buffer_size(int p_src_size,Mode p_mode){

	switch(p_mode) {
		case MODE_FASTLZ: {


			int ss = p_src_size+p_src_size*6/100;
			if (ss<66)
				ss=66;
			return ss;

		} break;
	}

	ERR_FAIL_V(-1);

}



void Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size,Mode p_mode){

	switch(p_mode) {
		case MODE_FASTLZ: {

			if (p_dst_max_size<16) {
				uint8_t dst[16];
				fastlz_decompress(p_src,p_src_size,dst,16);
				copymem(p_dst,dst,p_dst_max_size);
			} else {
				fastlz_decompress(p_src,p_src_size,p_dst,p_dst_max_size);
			}
			return;
		} break;
	}

	ERR_FAIL();
}
