![minimal-theme](https://github.com/user-attachments/assets/d2d78439-e2e1-4f49-a4a9-720eef878413) ![minimal-theme-window](https://github.com/user-attachments/assets/d7dfd4fc-1ca3-4429-97ca-67dc3c6dca2d) # Godot Minimal Theme ## Versions - For Godot **4.4** and newer use version [1.7.0](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.7.0) - For Godot **4.3** use version [1.6.0](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.6.0) - For Godot **4.2** use version [1.2.1](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.2.1) ## Installation 1. Go to [Releases](https://github.com/passivestar/godot-minimal-theme/releases) and download the `.tres` file for your version. Use the high ppi file if you're using in-engine display scale of over **100%** (for example if you're using a laptop with a high pixel density display) 2. In Godot open `Editor Settings -> Interface -> Theme`, and choose the downloaded theme in the `Custom Theme` field 3. Set the theme settings like in the [Recommended settings](https://github.com/passivestar/godot-minimal-theme?tab=readme-ov-file#recommended-settings) below 4. Click `Save & Restart` ## Recommended settings `Editor Settings -> Interface -> Theme`: - Base Color: `#252525` - Accent Color: `#569eff` - Contrast: `0.3` - Icon Saturation: `2` - Corner Radius: `4` `Editor Settings -> Interface -> Editor`: - Main Font: [Inter](https://rsms.me/inter/) > [!IMPORTANT] > You can experiment with different values but keep in mind that some UI elements will look out of place if you use a different `Base Color`, especially a non-monochrome one. `Accent Color`, `Icon Saturation` and `Font` are safe to change to any value. `Corner Radius` needs to be set to `4` for the nested resources to match the corner radius of the theme. It's not customizable. This is a limitation of Godot theming capabilities. ## Overview You can watch a short [overview video](https://youtu.be/WmZq3UgOGKY) of this theme made by **Gamefromscratch**.