Add missing TabContainerOdd styles

main
passivestar 2025-10-02 18:29:26 +07:00
parent e757adc9a5
commit c03afe1c13
1 changed files with 15 additions and 23 deletions

@ -814,24 +814,25 @@ func _init() -> void:
sb.bg_color = color_surface_base
set_stylebox('tab_selected', 'TabContainerOdd', sb)
sb = sb.duplicate()
sb.bg_color = base_color
sb.border_color = accent_color
set_stylebox('tab_focus', 'TabBar', sb)
set_stylebox('tab_focus', 'TabContainer', sb)
set_stylebox('tab_focus', 'TabBar', focus_sb)
set_stylebox('tab_focus', 'TabContainer', focus_sb)
set_stylebox('tab_focus', 'TabContainerOdd', focus_sb)
sb = sb.duplicate()
sb.bg_color = Color.TRANSPARENT
sb.set_border_width_all(0)
set_stylebox('tab_unselected', 'TabBar', sb)
set_stylebox('tab_unselected', 'TabContainer', sb)
set_stylebox('tab_unselected', 'TabContainerOdd', sb)
set_stylebox('tab_disabled', 'TabBar', sb)
set_stylebox('tab_disabled', 'TabContainer', sb)
set_stylebox('tab_disabled', 'TabContainerOdd', sb)
sb = sb.duplicate()
sb.bg_color = color_surface_base * Color(1, 1, 1, 0.8)
set_stylebox('tab_hovered', 'TabBar', sb)
set_stylebox('tab_hovered', 'TabContainer', sb)
set_stylebox('tab_hovered', 'TabContainerOdd', sb)
sb = base_sb.duplicate()
sb.set_content_margin_all(increased_margin * 1.5 * scale)
@ -840,10 +841,19 @@ func _init() -> void:
sb.corner_radius_bottom_left = int(corner_radius * scale)
set_stylebox('panel', 'TabContainer', sb)
sb = sb.duplicate()
sb.bg_color = color_surface_base
set_stylebox('panel', 'TabContainerOdd', sb)
sb = empty_sb.duplicate()
_set_margin(sb, 0, 0, base_margin * 2, 0)
set_stylebox('tabbar_background', 'TabContainer', sb)
sb = base_sb.duplicate()
sb.bg_color = color_surface_lowest
_set_margin(sb, 0, base_margin, base_margin * 2, 0)
set_stylebox('tabbar_background', 'TabContainerOdd', sb)
# Tree
set_color('drop_position_color', 'Tree', color_font_and_icon_dimmed)
@ -1029,24 +1039,6 @@ func _init() -> void:
var game_view_toolbar_margin_container : Control = game_view.find_children('', 'MarginContainer', true, false)[0]
game_view_toolbar_margin_container.add_theme_constant_override('margin_top', int(base_margin * 0.5 * scale))
game_view_toolbar_margin_container.add_theme_constant_override('margin_bottom', int(base_margin * 0.5 * scale))
# ThemeTypeEditor TabContainer
# Tabs of ThemeTypeEditor need to be custom because of lighter background of
# the bottom panel
var theme_type_editor : Control = EditorInterface.get_base_control().find_children('', 'ThemeTypeEditor', true, false)[0]
var theme_type_editor_tab_container : TabContainer = theme_type_editor.find_children('', 'TabContainer', true, false)[0]
var theme_type_editor_tab_container_sb : StyleBoxFlat = base_sb.duplicate()
theme_type_editor_tab_container_sb.bg_color = color_surface_lower
theme_type_editor_tab_container_sb.set_content_margin_all(0)
theme_type_editor_tab_container_sb.content_margin_top = int(base_margin * scale)
theme_type_editor_tab_container_sb.corner_radius_bottom_left = 0
theme_type_editor_tab_container_sb.corner_radius_bottom_right = 0
theme_type_editor_tab_container.add_theme_stylebox_override('tabbar_background', theme_type_editor_tab_container_sb)
).call_deferred()
# Lighten base color in dark theme, darken in light theme, clamp