Unity-SpaceShooter/SpaceShooter_Data/Managed/UnityEngine.ParticlesLegacy...

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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
<members>
<assembly>
<name>UnityEngine.ParticlesLegacyModule</name>
</assembly>
<member name="T:UnityEngine.EllipsoidParticleEmitter">
<summary>
<para>Class used to allow GameObject.AddComponent / GameObject.GetComponent to be used.</para>
</summary>
</member>
<member name="T:UnityEngine.MeshParticleEmitter">
<summary>
<para>Class used to allow GameObject.AddComponent / GameObject.GetComponent to be used.</para>
</summary>
</member>
<member name="T:UnityEngine.ParticleAnimator">
<summary>
<para>(Legacy Particles) Particle animators move your particles over time, you use them to apply wind, drag &amp; color cycling to your particle emitters.</para>
</summary>
</member>
<member name="T:UnityEngine.ParticleEmitter">
<summary>
<para>(Legacy Particles) Script interface for particle emitters.</para>
</summary>
</member>
<member name="T:UnityEngine.ParticleRenderer">
<summary>
<para>(Legacy Particles) Renders particles on to the screen.</para>
</summary>
</member>
<member name="A:UnityEngine.ParticlesLegacyModule">
<summary>
<para>The ParticlesLegacy module implements the legacy particle system in Unity.</para>
</summary>
</member>
</members>
</doc>