Unity-SpaceShooter/Assets/Scripts/RandomRotator.cs

15 lines
286 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RandomRotator : MonoBehaviour
{
public float tumble;
private Rigidbody rb;
void Start()
{
rb = GetComponent<Rigidbody>();
rb.angularVelocity = Random.insideUnitSphere * tumble;
}
}