55 lines
2.0 KiB
JSON
55 lines
2.0 KiB
JSON
{
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"name": "com.unity.cinemachine",
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"displayName": "Cinemachine",
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"version": "2.9.7",
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"unity": "2019.4",
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"description": "Smart camera tools for passionate creators. \n\nNew starting from 2.7.1: Are you looking for the Cinemachine menu? It has moved to the GameObject menu.\n\nIMPORTANT NOTE: If you are upgrading from the legacy Asset Store version of Cinemachine, delete the Cinemachine asset from your project BEFORE installing this version from the Package Manager.",
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"keywords": [
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"camera",
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"follow",
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"rig",
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"fps",
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"cinematography",
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"aim",
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"orbit",
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"cutscene",
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"cinematic",
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"collision",
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"freelook",
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"cinemachine",
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"compose",
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"composition",
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"dolly",
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"track",
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"clearshot",
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"noise",
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"framing",
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"handheld",
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"lens",
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"impulse"
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],
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"category": "cinematography",
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"dependencies": {
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"com.unity.test-framework": "1.1.31"
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},
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"samples": [
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{
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"displayName": "Cinemachine Example Scenes",
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"description": "Sample scenes illustrating various ways to use Cinemachine",
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"path": "Samples~/Cinemachine Example Scenes"
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}
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],
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"_upm": {
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"changelog": "- Bugfix: AxisState was not respecting timescale == 0.\n- Bugfix: Very occasional axis drift in SimpleFollow when viewing angle is +-90 degrees.\n- URP: add temporal effects reset on camera cut for URP 14.0.4 and up.\n- Bugfix: MixingCamera calls OnTransitionFromCamera correctly for all its children.\n- Bugfix: Passive vcams with noise were not respecting transform's z rotation during blends.\n- Regression fix: CinemachineSmoothPath.GetLocalOrientation was returning global orientations."
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},
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"upmCi": {
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"footprint": "9da93759119bb2786ea56a4d58becb19a8690c0a"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.cinemachine@2.9/manual/index.html",
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"repository": {
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"url": "https://github.com/Unity-Technologies/com.unity.cinemachine.git",
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"type": "git",
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"revision": "46485ca80113434766f2b256525bb98def548fb9"
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}
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}
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