TurnBasedStrategyCourse/Library/PackageCache/com.unity.shadergraph@16.0.2/Editor/Importers/ShaderSubGraphMetadata.cs

11 lines
203 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
class ShaderSubGraphMetadata : ScriptableObject
{
public List<Object> assetDependencies;
}
}