TurnBasedStrategyCourse/Library/PackageCache/com.unity.shadergraph@16.0.1/Editor/Generation/IHasMetaData.cs

12 lines
221 B
C#

using UnityEngine;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
interface IHasMetadata
{
string identifier { get; }
ScriptableObject GetMetadataObject(GraphDataReadOnly graph);
}
}