TurnBasedStrategyCourse/Library/PackageCache/com.unity.render-pipelines..../Runtime/Debugging/IDebugDisplaySettings.cs

23 lines
528 B
C#

using System;
using UnityEngine;
namespace UnityEngine.Rendering
{
/// <summary>
/// Interface for storing the debug settings
/// </summary>
public interface IDebugDisplaySettings
{
/// <summary>
/// Reset the stored debug settings
/// </summary>
void Reset();
/// <summary>
/// Executes an action for each element
/// </summary>
/// <param name="onExecute"></param>
void ForEach(Action<IDebugDisplaySettingsData> onExecute);
}
}