TurnBasedStrategyCourse/Library/PackageCache/com.unity.inputsystem@1.6.1/InputSystem/Plugins/UI/BaseInputOverride.cs

12 lines
233 B
C#

#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif