170 lines
7.1 KiB
C#
170 lines
7.1 KiB
C#
using UnityEngine;
|
|
using UnityEditor;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Cinemachine.Editor
|
|
{
|
|
[CustomEditor(typeof(CinemachineOrbitalTransposer))]
|
|
[CanEditMultipleObjects]
|
|
internal class CinemachineOrbitalTransposerEditor : BaseEditor<CinemachineOrbitalTransposer>
|
|
{
|
|
/// <summary>Get the property names to exclude in the inspector.</summary>
|
|
/// <param name="excluded">Add the names to this list</param>
|
|
protected override void GetExcludedPropertiesInInspector(List<string> excluded)
|
|
{
|
|
base.GetExcludedPropertiesInInspector(excluded);
|
|
if (Target.m_HeadingIsSlave)
|
|
{
|
|
excluded.Add(FieldPath(x => x.m_BindingMode));
|
|
excluded.Add(FieldPath(x => x.m_Heading));
|
|
excluded.Add(FieldPath(x => x.m_XAxis));
|
|
excluded.Add(FieldPath(x => x.m_RecenterToTargetHeading));
|
|
}
|
|
if (Target.HideOffsetInInspector)
|
|
excluded.Add(FieldPath(x => x.m_FollowOffset));
|
|
|
|
switch (Target.m_BindingMode)
|
|
{
|
|
default:
|
|
case CinemachineTransposer.BindingMode.LockToTarget:
|
|
if (Target.m_AngularDampingMode == CinemachineTransposer.AngularDampingMode.Euler)
|
|
excluded.Add(FieldPath(x => x.m_AngularDamping));
|
|
else
|
|
{
|
|
excluded.Add(FieldPath(x => x.m_PitchDamping));
|
|
excluded.Add(FieldPath(x => x.m_YawDamping));
|
|
excluded.Add(FieldPath(x => x.m_RollDamping));
|
|
}
|
|
break;
|
|
case CinemachineTransposer.BindingMode.LockToTargetNoRoll:
|
|
excluded.Add(FieldPath(x => x.m_RollDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDampingMode));
|
|
break;
|
|
case CinemachineTransposer.BindingMode.LockToTargetWithWorldUp:
|
|
excluded.Add(FieldPath(x => x.m_PitchDamping));
|
|
excluded.Add(FieldPath(x => x.m_RollDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDampingMode));
|
|
break;
|
|
case CinemachineTransposer.BindingMode.LockToTargetOnAssign:
|
|
case CinemachineTransposer.BindingMode.WorldSpace:
|
|
excluded.Add(FieldPath(x => x.m_PitchDamping));
|
|
excluded.Add(FieldPath(x => x.m_YawDamping));
|
|
excluded.Add(FieldPath(x => x.m_RollDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDampingMode));
|
|
break;
|
|
case CinemachineTransposer.BindingMode.SimpleFollowWithWorldUp:
|
|
excluded.Add(FieldPath(x => x.m_XDamping));
|
|
excluded.Add(FieldPath(x => x.m_PitchDamping));
|
|
excluded.Add(FieldPath(x => x.m_YawDamping));
|
|
excluded.Add(FieldPath(x => x.m_RollDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDamping));
|
|
excluded.Add(FieldPath(x => x.m_AngularDampingMode));
|
|
excluded.Add(FieldPath(x => x.m_Heading));
|
|
excluded.Add(FieldPath(x => x.m_RecenterToTargetHeading));
|
|
break;
|
|
}
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
BeginInspector();
|
|
bool needWarning = false;
|
|
for (int i = 0; !needWarning && i < targets.Length; ++i)
|
|
needWarning = (targets[i] as CinemachineOrbitalTransposer).FollowTarget == null;
|
|
if (needWarning)
|
|
EditorGUILayout.HelpBox(
|
|
"Orbital Transposer requires a Follow target.",
|
|
MessageType.Warning);
|
|
Target.m_XAxis.ValueRangeLocked
|
|
= (Target.m_BindingMode == CinemachineTransposer.BindingMode.SimpleFollowWithWorldUp);
|
|
DrawRemainingPropertiesInInspector();
|
|
}
|
|
|
|
[DrawGizmo(GizmoType.Active | GizmoType.Selected, typeof(CinemachineOrbitalTransposer))]
|
|
static void DrawTransposerGizmos(CinemachineOrbitalTransposer target, GizmoType selectionType)
|
|
{
|
|
if (target.IsValid && !target.HideOffsetInInspector)
|
|
{
|
|
Color originalGizmoColour = Gizmos.color;
|
|
Gizmos.color = CinemachineCore.Instance.IsLive(target.VirtualCamera)
|
|
? CinemachineSettings.CinemachineCoreSettings.ActiveGizmoColour
|
|
: CinemachineSettings.CinemachineCoreSettings.InactiveGizmoColour;
|
|
|
|
Vector3 up = target.VirtualCamera.State.ReferenceUp;
|
|
Vector3 pos = target.FollowTargetPosition;
|
|
|
|
Quaternion orient = target.GetReferenceOrientation(up);
|
|
up = orient * Vector3.up;
|
|
DrawCircleAtPointWithRadius
|
|
(pos + up * target.m_FollowOffset.y, orient, target.m_FollowOffset.z);
|
|
|
|
Gizmos.color = originalGizmoColour;
|
|
}
|
|
}
|
|
|
|
public static void DrawCircleAtPointWithRadius(Vector3 point, Quaternion orient, float radius)
|
|
{
|
|
Matrix4x4 prevMatrix = Gizmos.matrix;
|
|
Gizmos.matrix = Matrix4x4.TRS(point, orient, radius * Vector3.one);
|
|
|
|
const int kNumPoints = 25;
|
|
Vector3 currPoint = Vector3.forward;
|
|
Quaternion rot = Quaternion.AngleAxis(360f / (float)kNumPoints, Vector3.up);
|
|
for (int i = 0; i < kNumPoints + 1; ++i)
|
|
{
|
|
Vector3 nextPoint = rot * currPoint;
|
|
Gizmos.DrawLine(currPoint, nextPoint);
|
|
currPoint = nextPoint;
|
|
}
|
|
Gizmos.matrix = prevMatrix;
|
|
}
|
|
|
|
protected virtual void OnEnable()
|
|
{
|
|
for (int i = 0; i < targets.Length; ++i)
|
|
(targets[i] as CinemachineOrbitalTransposer).UpdateInputAxisProvider();
|
|
|
|
#if UNITY_2021_2_OR_NEWER
|
|
if (!Target.HideOffsetInInspector)
|
|
{
|
|
CinemachineSceneToolUtility.RegisterTool(typeof(FollowOffsetTool));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
protected virtual void OnDisable()
|
|
{
|
|
#if UNITY_2021_2_OR_NEWER
|
|
if (!Target.HideOffsetInInspector)
|
|
{
|
|
CinemachineSceneToolUtility.UnregisterTool(typeof(FollowOffsetTool));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if UNITY_2021_2_OR_NEWER
|
|
void OnSceneGUI()
|
|
{
|
|
DrawSceneTools();
|
|
}
|
|
|
|
void DrawSceneTools()
|
|
{
|
|
var orbitalTransposer = Target;
|
|
if (orbitalTransposer == null || !orbitalTransposer.IsValid || orbitalTransposer.HideOffsetInInspector)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (CinemachineSceneToolUtility.IsToolActive(typeof(FollowOffsetTool)))
|
|
{
|
|
CinemachineSceneToolHelpers.TransposerFollowOffsetTool(orbitalTransposer);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|