TurnBasedStrategyCourse/Assets/Scripts/Grid/GridDebugObject.cs

14 lines
452 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
namespace Grid {
public class GridDebugObject : MonoBehaviour {
[FormerlySerializedAs("GridText")] [SerializeField] private TextMeshPro gridText;
private object GridObject { get; set; }
protected virtual void Update() => gridText.text = GridObject.ToString();
public virtual void SetGridObject(object gridObject) => GridObject = gridObject;
}
}