TurnBasedStrategyCourse/Assets/Scripts/Testing.cs

13 lines
371 B
C#

using Grid;
using UnityEngine;
public class Testing : MonoBehaviour {
[SerializeField] private Unit Unit;
private void Update() {
if (Input.GetKeyDown(KeyCode.T)) {
GridSystemVisual.Instance.HideAllGridPosition();
GridSystemVisual.Instance.ShowGridPositionList(Unit.MoveAction.GetValidActionGridPositionList());
}
}
}