TurnBasedStrategyCourse/Library/PackageCache/com.unity.test-framework@1.3.7/UnityEditor.TestRunner/TestRun/Tasks/LegacyPlayModeRunTask.cs

29 lines
1.1 KiB
C#

using System;
using System.Collections;
using System.Linq;
using UnityEngine.TestRunner.NUnitExtensions.Runner;
using UnityEngine.TestTools.TestRunner;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal class LegacyPlayModeRunTask : TestTaskBase
{
public LegacyPlayModeRunTask()
{
SupportsResumingEnumerator = true;
}
public override IEnumerator Execute(TestJobData testJobData)
{
var settings = PlaymodeTestsControllerSettings.CreateRunnerSettings(testJobData.executionSettings.filters.Select(filter => filter.ToRuntimeTestRunnerFilter(testJobData.executionSettings.runSynchronously)).ToArray(), testJobData.executionSettings.orderedTestNames, testJobData.executionSettings.randomOrderSeed, testJobData.executionSettings.featureFlags, testJobData.executionSettings.retryCount, testJobData.executionSettings.repeatCount, IsAutomated());
var launcher = new PlaymodeLauncher(settings);
launcher.Run();
while (!PlaymodeLauncher.HasFinished)
{
yield return null;
}
}
}
}