TurnBasedStrategyCourse/Library/PackageCache/com.unity.shadergraph@16.0.2/Editor/Generation/Enumerations/BlendOp.cs

13 lines
164 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum BlendOp
{
Add,
Sub,
RevSub,
Min,
Max,
}
}