TurnBasedStrategyCourse/Library/PackageCache/com.unity.shadergraph@16.0.2/Editor/Data/Interfaces/Graph/IEdge.cs

11 lines
185 B
C#

using System;
namespace UnityEditor.Graphing
{
interface IEdge : IEquatable<IEdge>
{
SlotReference outputSlot { get; }
SlotReference inputSlot { get; }
}
}