TurnBasedStrategyCourse/Library/PackageCache/com.unity.render-pipelines..../Editor/ScriptableRendererFeatureEd...

19 lines
499 B
C#

using UnityEngine;
using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
/// <summary>
/// Editor script for a <c>ScriptableRendererFeature</c> class.
/// </summary>
[CustomEditor(typeof(ScriptableRendererFeature), true)]
public class ScriptableRendererFeatureEditor : Editor
{
/// <inheritdoc/>
public override void OnInspectorGUI()
{
DrawPropertiesExcluding(serializedObject, "m_Script");
}
}
}