14 lines
453 B
C#
14 lines
453 B
C#
using Grid;
|
|
using UnityEngine;
|
|
using UnityEngine.Serialization;
|
|
|
|
public class Testing : MonoBehaviour {
|
|
[FormerlySerializedAs("Unit")] [SerializeField] private Unit unit;
|
|
|
|
// private void Update() {
|
|
// if (Input.GetKeyDown(KeyCode.T)) {
|
|
// GridSystemVisual.Instance.HideAllGridPosition();
|
|
// GridSystemVisual.Instance.ShowGridPositionList(unit.MoveAction.GetValidActionGridPositionList());
|
|
// }
|
|
// }
|
|
} |