12 lines
286 B
GDScript
12 lines
286 B
GDScript
extends Node
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signal population_update(count:int)
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signal receive_data_from_browser(args)
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var current_scene = null
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func _ready():
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var root = get_tree().root
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# Using a negative index counts from the end, so this gets the last child node of `root`.
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current_scene = root.get_child(-1)
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