Starter-Kit-City-Builder/.godot/editor/project_metadata.cfg

48 lines
1.2 KiB
INI

[editor_metadata]
executable_path="C:/Program Files/Godot/Godot_v4.1.1-stable_win64.exe"
[debug_options]
run_live_debug=false
run_reload_scripts=false
[linked_properties]
Node3D:scale=true
Camera3D:scale=true
CSGBox3D:scale=true
DirectionalLight3D:scale=true
GridMap:scale=true
MeshInstance3D:scale=true
RayCast3D:scale=true
Sprite3D:scale=true
CanvasLayer:scale=true
Control:scale=true
Label:scale=true
TextureRect:scale=true
[recent_files]
scenes=["res://scenes/main.tscn", "res://library/mesh_library_scene.tscn", "res://node_3d.tscn"]
scripts=["GridMap", "res://scripts/kenmap.gd", "res://scripts/tile_data.gd", "res://scripts/map_data.gd", "Vector3", "Plane", "res://scripts/fps_counter.gd", "res://scripts/view.gd", "Transform3D", "MeshLibrary"]
[dialog_bounds]
create_new_node=Rect2(510, 190, 900, 700)
project_settings=Rect2(510, 190, 900, 700)
search_help=Rect2(431, 393, 960, 540)
export=Rect2(510, 190, 900, 700)
[script_setup]
last_selected_language="GDScript"
[color_picker]
recent_presets=PackedColorArray(0.559697, 0.593984, 0.668848, 1, 0, 0, 0, 1, 0, 0, 0, 0.701961, 0, 0, 0, 0.392157, 0.92549, 0.92549, 0.960784, 1)
[export_options]
default_filename="Starter Kit City Builder"