Starter-Kit-3D-Platformer/scripts/Hud.cs

19 lines
266 B
C#

using Godot;
namespace StarterKit3DPlatformer;
public partial class Hud : Node
{
private Label m_coins;
public override void _Ready()
{
m_coins = GetNode<Label>("Coins");
}
public void OnCoinCollected(int coins)
{
m_coins.Text = coins.ToString();
}
}