[editor_metadata] executable_path="C:/Program Files/Godot/Godot_v4.1.1-stable_win64.exe" use_advanced_connections=false [debug_options] run_live_debug=true run_reload_scripts=true [linked_properties] Node3D:scale=true Camera3D:scale=true CSGBox3D:scale=true EditorDebuggerRemoteObject:scale=true DirectionalLight3D:scale=true CharacterBody3D:scale=true CollisionShape3D:scale=true MeshInstance3D:scale=true StaticBody3D:scale=true MultiNodeEdit:scale=true Decal:scale=true GPUParticles3D:scale=true CPUParticles3D:scale=true StandardMaterial3D:uv1_scale=true StandardMaterial3D:uv2_scale=true Area3D:scale=true Node2D:scale=true CanvasLayer:scale=true Panel:scale=true RichTextLabel:scale=true Label:scale=true TextureRect:scale=true [recent_files] scenes=["res://prefabs/coin_prefab.tscn", "res://scenes/Main.tscn", "res://Scenes/Main.tscn", "res://Prefabs/coin_prefab.tscn", "res://Models/coin.glb", "res://Prefabs/cloud.tscn", "res://Models/cloud.glb", "res://Prefabs/character_prefab.tscn", "res://Models/character.glb", "res://Prefabs/platform_grass_large_round_prefab.tscn"] scripts=["AudioStreamPlayer", "CPUParticles3D", "Node", "res://scripts/hud.gd", "GraphNode", "res://Scripts/audio.gd", "CollisionObject3D", "res://Scripts/coin.gd", "res://Scripts/player.gd", "res://Scripts/view.gd"] [dialog_bounds] create_new_node=Rect2(510, 190, 900, 700) project_settings=Rect2(326, 324, 900, 700) editor_settings=Rect2(460, 277, 900, 700) search_help=Rect2(480, 270, 960, 540) [script_setup] last_selected_language="GDScript" [color_picker] recent_presets=PackedColorArray(0.381278, 0.419549, 0.50896, 1, 0, 0, 0, 0, 0, 0, 0, 0.376471, 0.377919, 0.377919, 0.377919, 1, 0.527628, 0.327575, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0.466181, 0.466181, 0.466181, 1, 0.845034, 3.85046e-07, 0.426826, 1) [project_settings] advanced_mode=false [shader_setup] last_selected_language="VisualShader" [2d_editor] grid_offset=Vector2(0, 0) grid_step=Vector2(16, 16) primary_grid_steps=8 snap_rotation_offset=0.0 snap_rotation_step=0.261799 snap_scale_step=0.1