[folding] node_unfolds=[NodePath("coin2"), PackedStringArray("Transform", "surface_material_override", "surface_material_override/0"), NodePath("CollisionShape3D"), PackedStringArray("shape")] resource_unfolds=["res://Prefabs/coin_prefab.tscn::ArrayMesh_t08aw", PackedStringArray("Resource"), "res://Prefabs/coin_prefab.tscn::StandardMaterial3D_xkafy", PackedStringArray("Rim"), "res://Prefabs/coin_prefab.tscn::BoxShape3D_fpplo", PackedStringArray()] nodes_folded=[]