Commit Graph

12 Commits (baa0306500b17b5f6248f2c6ae65cce60dae1ed3)

Author SHA1 Message Date
Frédéric Batardy f410960f37 Fix cloud transparency 2024-08-19 22:06:08 +07:00
Nathan Lovato 78aafa45f3 fix AnimationPlayer blending issue in Godot 4.3
I made two sets of changes:

- Not calling AnimationPlayer.play() every frame. It was causing the animation blending to try to apply/retrigger the animation somehow.
- Changed the character model import settings to mark idle and walk animations as looping
2024-08-17 16:18:15 +07:00
Kenney 051ed3da98 Progress 2024-08-17 13:06:52 +07:00
Kenney f51aa62615 Progress 2024-07-04 19:00:22 +07:00
Kenney d30cfe55d7 Progress 2024-07-04 18:47:32 +07:00
tomdevelops 682cd3f93e
fixed cloud scene node ref
removes the warning logs during runtime
2023-10-31 23:05:33 +07:00
tomdevelops 72f82e8d26
added missing antenna node to player scene 2023-10-31 23:05:04 +07:00
tomdevelops 4cbf4a11cd
migrated coin scene format 2023-10-31 23:04:49 +07:00
tomdevelops 1a719c22f8
fixed platforms by integrating the CollisionShape3D into the StaticBody3D 2023-10-31 23:04:19 +07:00
tomdevelops 1a5c4f91a1
moved character nodes to according scene and removed them from player scene 2023-10-31 23:04:03 +07:00
Kenney c8162b7af9 Small adjustments
Fix in player code, new screenshot and readme adjustment
2023-09-19 01:55:53 +07:00
Kenney f9731dff46 Changes, fixes and additions
### Coding & project

- Minor bug fixes and improvements
- Improved code (best practice)
- Changed folder structure, filenames (best practice)
- Signal style changed to Godot 4.x-like

### Gameplay

- Respawning added
- Falling platforms added
- Clouds (floating cubes) added

### Sprites

- Newly designed splash screen
- Newly designed coin HUD icon

### Audio

- Coin sound replaced
- Jumping sound volume adjusted
- Landing sound added
2023-09-17 02:57:12 +07:00