Commit Graph

5 Commits (b69258c956eb16f875f9e3caf1363f99823d726a)

Author SHA1 Message Date
Kenney b69258c956 Updated default quality settings
Set anti-aliasing to FXAA, soft shadow quality to 'low'
2023-10-02 10:41:14 +07:00
Kenney c8162b7af9 Small adjustments
Fix in player code, new screenshot and readme adjustment
2023-09-19 01:55:53 +07:00
Kenney f9731dff46 Changes, fixes and additions
### Coding & project

- Minor bug fixes and improvements
- Improved code (best practice)
- Changed folder structure, filenames (best practice)
- Signal style changed to Godot 4.x-like

### Gameplay

- Respawning added
- Falling platforms added
- Clouds (floating cubes) added

### Sprites

- Newly designed splash screen
- Newly designed coin HUD icon

### Audio

- Coin sound replaced
- Jumping sound volume adjusted
- Landing sound added
2023-09-17 02:57:12 +07:00
Alexander Hartmann 18c2aceb52 added respawn area / trigger 2023-09-16 02:26:30 +07:00
Rémi Verschelde 13fc04e912
Fix wrong paths on case sensitive systems
- Renamed `Main.tscn` to `main.tscn` to match path in `project.godot`.
- Fixed path to texture in its `.import` file; can't rename the `Textures`
  folder to lowercase without changing the .glb's it seems.
- Removed temporary file.

The change to the binary `cloud.res` seems gratuitous and a Godot bug, I've
seen it on another project but couldn't figure out yet how to solve it for
good.
2023-09-15 22:40:34 +07:00