From ffa7ca68573e5b6459068ab744a01c703a6740ec Mon Sep 17 00:00:00 2001 From: Joseph DiGiovanni Date: Tue, 25 Feb 2025 20:13:18 -0500 Subject: [PATCH] Use physics_process to move falling platform --- objects/platform_falling.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/objects/platform_falling.gd b/objects/platform_falling.gd index d2fedc2..4fa22c0 100644 --- a/objects/platform_falling.gd +++ b/objects/platform_falling.gd @@ -3,7 +3,7 @@ extends Node3D var falling := false var fall_velocity := 0.0 -func _process(delta): +func _physics_process(delta): scale = scale.lerp(Vector3(1, 1, 1), delta * 10) # Animate scale if falling: