SchildDerStaerke/scripts/enemy_ui.gd

16 lines
283 B
GDScript

class_name enemy_ui extends TextureRect
@export var unit_name: Label
#@export var unit_position: Label
var enemy: Enemy:
get:
return enemy
set(value):
enemy = value
update_ui()
func update_ui():
unit_name.text = enemy.unit_name
#unit_position.text = str(enemy.position)