SchildDerStaerke/resources/animations/jump.tres

322 lines
17 KiB
Plaintext

[gd_resource type="Animation" load_steps=0 format=3 uid="uid://c8ehgsxqjdkdw"]
[resource]
resource_name = "Root|Jump"
length = 0.5
loop_mode = 1
tracks/0/type = "position_3d"
tracks/0/imported = true
tracks/0/enabled = true
tracks/0/path = NodePath("Root/Skeleton3D:LeftFootCtrl")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 0.00309276, 0.00439265, 0.00334497)
tracks/1/type = "rotation_3d"
tracks/1/imported = true
tracks/1/enabled = true
tracks/1/path = NodePath("Root/Skeleton3D:LeftFootCtrl")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = PackedFloat32Array(0, 1, -0.408619, -0.577088, 0.408619, 0.577088)
tracks/2/type = "position_3d"
tracks/2/imported = true
tracks/2/enabled = true
tracks/2/path = NodePath("Root/Skeleton3D:RightFootCtrl")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = PackedFloat32Array(0, 1, -0.00295952, 0.00252759, 0.00407969)
tracks/3/type = "rotation_3d"
tracks/3/imported = true
tracks/3/enabled = true
tracks/3/path = NodePath("Root/Skeleton3D:RightFootCtrl")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = PackedFloat32Array(0, 1, -0.40571, -0.579137, 0.40571, 0.579137)
tracks/4/type = "rotation_3d"
tracks/4/imported = true
tracks/4/enabled = true
tracks/4/path = NodePath("Root/Skeleton3D:HipsCtrl")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = PackedFloat32Array(0, 1, 0.000954702, 0.707106, -0.707106, 0.00108624, 0.0416667, 1, 0.000955269, 0.707526, -0.706686, 0.0010856, 0.0833333, 1, 0.000957114, 0.708746, -0.705463, 0.00108392, 0.1, 1, 0.000958222, 0.709446, -0.704758, 0.001083, 0.125, 1, 0.00095989, 0.710496, -0.7037, 0.00108162, 0.166667, 1, 0.000962497, 0.712241, -0.701933, 0.00107916, 0.208333, 1, 0.000964378, 0.713453, -0.700701, 0.00107751, 0.291667, 1, 0.000964378, 0.713453, -0.700701, 0.00107751, 0.333333, 1, 0.000962497, 0.712241, -0.701933, 0.00107916, 0.375, 1, 0.00095989, 0.710496, -0.7037, 0.00108162, 0.416667, 1, 0.000957114, 0.708746, -0.705463, 0.00108392, 0.458333, 1, 0.000955269, 0.707526, -0.706686, 0.0010856, 0.5, 1, 0.000954702, 0.707106, -0.707106, 0.00108624)
tracks/5/type = "rotation_3d"
tracks/5/imported = true
tracks/5/enabled = true
tracks/5/path = NodePath("Root/Skeleton3D:LeftHeelRoll")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = PackedFloat32Array(0, 1, 0.507489, -0.508205, 0.49193, 0.492125)
tracks/6/type = "rotation_3d"
tracks/6/imported = true
tracks/6/enabled = true
tracks/6/path = NodePath("Root/Skeleton3D:LeftFootRollCtrl")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/keys = PackedFloat32Array(0, 1, 0.652904, 0.271509, -0.652903, 0.271509)
tracks/7/type = "rotation_3d"
tracks/7/imported = true
tracks/7/enabled = true
tracks/7/path = NodePath("Root/Skeleton3D:LeftKneeCtrl")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/keys = PackedFloat32Array(0, 1, -0.707107, 9.41569e-08, 0.707107, 9.4157e-08)
tracks/8/type = "rotation_3d"
tracks/8/imported = true
tracks/8/enabled = true
tracks/8/path = NodePath("Root/Skeleton3D:RightHeelRoll")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/keys = PackedFloat32Array(0, 1, 0.507709, -0.507925, 0.491705, 0.492413)
tracks/9/type = "rotation_3d"
tracks/9/imported = true
tracks/9/enabled = true
tracks/9/path = NodePath("Root/Skeleton3D:RightFootRollCtrl")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/keys = PackedFloat32Array(0, 1, 0.630035, 0.321023, -0.630035, 0.321023)
tracks/10/type = "rotation_3d"
tracks/10/imported = true
tracks/10/enabled = true
tracks/10/path = NodePath("Root/Skeleton3D:RightKneeCtrl")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/keys = PackedFloat32Array(0, 1, -0.707107, 9.41569e-08, 0.707107, 9.4157e-08)
tracks/11/type = "position_3d"
tracks/11/imported = true
tracks/11/enabled = true
tracks/11/path = NodePath("Root/Skeleton3D:Hips")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/keys = PackedFloat32Array(0, 1, 1.01514e-05, 0.00512704, -8.25972e-10)
tracks/12/type = "rotation_3d"
tracks/12/imported = true
tracks/12/enabled = true
tracks/12/path = NodePath("Root/Skeleton3D:Hips")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/keys = PackedFloat32Array(0, 1, -0.000105905, -0.137226, 0.990539, 0.00144228)
tracks/13/type = "rotation_3d"
tracks/13/imported = true
tracks/13/enabled = true
tracks/13/path = NodePath("Root/Skeleton3D:LeftToeRoll")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/keys = PackedFloat32Array(0, 1, 0.0245214, -0.377427, -0.920235, 0.100572)
tracks/14/type = "rotation_3d"
tracks/14/imported = true
tracks/14/enabled = true
tracks/14/path = NodePath("Root/Skeleton3D:RightToeRoll")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/keys = PackedFloat32Array(0, 1, 0.0465759, 0.308451, 0.945589, 0.0924702)
tracks/15/type = "rotation_3d"
tracks/15/imported = true
tracks/15/enabled = true
tracks/15/path = NodePath("Root/Skeleton3D:Spine")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/keys = PackedFloat32Array(0, 1, -0.0308552, -7.80928e-09, -1.27891e-08, 0.999524, 0.0416667, 1, -0.0314485, -7.82721e-09, -1.2748e-08, 0.999505, 0.0833333, 1, -0.0331754, -7.85411e-09, -1.26773e-08, 0.99945, 0.166667, 1, -0.0381398, -7.85417e-09, -1.27509e-08, 0.999272, 0.208333, 1, -0.0398663, -7.8982e-09, -1.26463e-08, 0.999205, 0.291667, 1, -0.0398663, -7.8982e-09, -1.26463e-08, 0.999205, 0.333333, 1, -0.0381398, -7.8577e-09, -1.27518e-08, 0.999272, 0.416667, 1, -0.0331754, -7.85762e-09, -1.26783e-08, 0.99945, 0.433333, 1, -0.0324847, -7.84542e-09, -1.27062e-08, 0.999472, 0.458333, 1, -0.0314485, -7.82719e-09, -1.27481e-08, 0.999505, 0.5, 1, -0.0308552, -7.80928e-09, -1.27891e-08, 0.999524)
tracks/16/type = "rotation_3d"
tracks/16/imported = true
tracks/16/enabled = true
tracks/16/path = NodePath("Root/Skeleton3D:LeftUpLeg")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/keys = PackedFloat32Array(0, 1, 0.940647, 0.218105, 0.0828363, 0.246477, 0.0416667, 1, 0.940402, 0.218157, 0.0826871, 0.247416, 0.0833333, 1, 0.939684, 0.218305, 0.0822525, 0.250141, 0.166667, 1, 0.937588, 0.218714, 0.0809961, 0.25794, 0.208333, 1, 0.936847, 0.218849, 0.0805569, 0.26064, 0.291667, 1, 0.936847, 0.218849, 0.0805569, 0.26064, 0.333333, 1, 0.937588, 0.218714, 0.0809961, 0.25794, 0.416667, 1, 0.939684, 0.218305, 0.0822525, 0.250141, 0.433333, 1, 0.939973, 0.218245, 0.0824262, 0.249051, 0.458333, 1, 0.940402, 0.218157, 0.0826871, 0.247416, 0.5, 1, 0.940647, 0.218105, 0.0828363, 0.246477)
tracks/17/type = "rotation_3d"
tracks/17/imported = true
tracks/17/enabled = true
tracks/17/path = NodePath("Root/Skeleton3D:RightUpLeg")
tracks/17/interp = 1
tracks/17/loop_wrap = true
tracks/17/keys = PackedFloat32Array(0, 1, 0.881819, -0.277512, -0.0793194, 0.372949, 0.0416667, 1, 0.881468, -0.277528, -0.0790998, 0.373811, 0.0833333, 1, 0.880445, -0.277572, -0.0784607, 0.376317, 0.166667, 1, 0.877484, -0.277674, -0.0766195, 0.38347, 0.208333, 1, 0.876447, -0.277701, -0.0759783, 0.38594, 0.291667, 1, 0.876447, -0.277701, -0.0759783, 0.38594, 0.333333, 1, 0.877484, -0.277674, -0.0766195, 0.38347, 0.416667, 1, 0.880445, -0.277572, -0.0784607, 0.376317, 0.458333, 1, 0.881468, -0.277528, -0.0790998, 0.373811, 0.5, 1, 0.881819, -0.277512, -0.0793194, 0.372949)
tracks/18/type = "scale_3d"
tracks/18/imported = true
tracks/18/enabled = true
tracks/18/path = NodePath("Root/Skeleton3D:RightUpLeg")
tracks/18/interp = 1
tracks/18/loop_wrap = true
tracks/18/keys = PackedFloat32Array(0, 1, 1.00005, 1.00001, 0.999999)
tracks/19/type = "rotation_3d"
tracks/19/imported = true
tracks/19/enabled = true
tracks/19/path = NodePath("Root/Skeleton3D:LeftFootIK")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/keys = PackedFloat32Array(0, 1, -0.946129, 0.0218709, -0.0755029, 0.314104)
tracks/20/type = "rotation_3d"
tracks/20/imported = true
tracks/20/enabled = true
tracks/20/path = NodePath("Root/Skeleton3D:RightFootIK")
tracks/20/interp = 1
tracks/20/loop_wrap = true
tracks/20/keys = PackedFloat32Array(0, 1, -0.948112, -0.011445, 0.044093, 0.314656)
tracks/21/type = "rotation_3d"
tracks/21/imported = true
tracks/21/enabled = true
tracks/21/path = NodePath("Root/Skeleton3D:Chest")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/keys = PackedFloat32Array(0, 1, 0.302161, 1.30156e-08, 7.77832e-09, 0.953257)
tracks/22/type = "rotation_3d"
tracks/22/imported = true
tracks/22/enabled = true
tracks/22/path = NodePath("Root/Skeleton3D:LeftLeg")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/keys = PackedFloat32Array(0, 1, 0.708484, 0.0214615, 0.264498, 0.653934)
tracks/23/type = "scale_3d"
tracks/23/imported = true
tracks/23/enabled = true
tracks/23/path = NodePath("Root/Skeleton3D:LeftLeg")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/keys = PackedFloat32Array(0, 1, 1.00002, 0.999995, 0.999999)
tracks/24/type = "rotation_3d"
tracks/24/imported = true
tracks/24/enabled = true
tracks/24/path = NodePath("Root/Skeleton3D:RightLeg")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/keys = PackedFloat32Array(0, 1, 0.747654, 0.00679766, -0.318394, 0.582745, 0.208333, 1, 0.74704, 0.00680855, -0.318133, 0.583675, 0.458333, 1, 0.747618, 0.0067983, -0.318379, 0.5828, 0.5, 1, 0.747654, 0.00679766, -0.318394, 0.582745)
tracks/25/type = "scale_3d"
tracks/25/imported = true
tracks/25/enabled = true
tracks/25/path = NodePath("Root/Skeleton3D:RightLeg")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/keys = PackedFloat32Array(0, 1, 1.00001, 0.999998, 1)
tracks/26/type = "rotation_3d"
tracks/26/imported = true
tracks/26/enabled = true
tracks/26/path = NodePath("Root/Skeleton3D:UpperChest")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/keys = PackedFloat32Array(0, 1, 0.0865993, -1.96606e-10, -2.28402e-11, 0.996243)
tracks/27/type = "rotation_3d"
tracks/27/imported = true
tracks/27/enabled = true
tracks/27/path = NodePath("Root/Skeleton3D:LeftFoot")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/keys = PackedFloat32Array(0, 1, -0.32142, -0.0228282, -0.0540752, 0.945116, 0.0833333, 1, -0.320179, -0.0230979, -0.0540286, 0.945533, 0.166667, 1, -0.317498, -0.0236825, -0.0539221, 0.946428, 0.208333, 1, -0.316557, -0.0238881, -0.053883, 0.946741, 0.291667, 1, -0.316557, -0.0238881, -0.053883, 0.946741, 0.333333, 1, -0.317498, -0.0236825, -0.0539221, 0.946428, 0.416667, 1, -0.320179, -0.0230979, -0.0540286, 0.945533, 0.5, 1, -0.32142, -0.0228282, -0.0540752, 0.945116)
tracks/28/type = "rotation_3d"
tracks/28/imported = true
tracks/28/enabled = true
tracks/28/path = NodePath("Root/Skeleton3D:RightFoot")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/keys = PackedFloat32Array(0, 1, -0.320538, 0.0226728, 0.0840323, 0.943228, 0.0416667, 1, -0.320142, 0.0227727, 0.0840348, 0.94336, 0.0833333, 1, -0.318987, 0.023064, 0.0840419, 0.943744, 0.1, 1, -0.318321, 0.0232318, 0.0840456, 0.943964, 0.125, 1, -0.317321, 0.0234834, 0.0840507, 0.944294, 0.166667, 1, -0.31565, 0.0239036, 0.0840575, 0.944843, 0.208333, 1, -0.314484, 0.0241963, 0.0840613, 0.945224, 0.291667, 1, -0.314484, 0.0241963, 0.0840613, 0.945224, 0.333333, 1, -0.31565, 0.0239036, 0.0840575, 0.944843, 0.416667, 1, -0.318987, 0.023064, 0.0840419, 0.943744, 0.458333, 1, -0.320142, 0.0227727, 0.0840348, 0.94336, 0.5, 1, -0.320538, 0.0226728, 0.0840323, 0.943228)
tracks/29/type = "rotation_3d"
tracks/29/imported = true
tracks/29/enabled = true
tracks/29/path = NodePath("Root/Skeleton3D:Neck")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/keys = PackedFloat32Array(0, 1, 0.13021, 3.28621e-10, 2.66344e-10, 0.991486, 0.0416667, 1, 0.129344, 3.28623e-10, 2.66346e-10, 0.9916, 0.0833333, 1, 0.126826, 3.28628e-10, 2.66349e-10, 0.991925, 0.166667, 1, 0.119579, 3.28627e-10, 2.66349e-10, 0.992825, 0.208333, 1, 0.117057, 3.28623e-10, 2.66346e-10, 0.993125, 0.291667, 1, 0.117057, 3.77595e-10, 3.04858e-10, 0.993125, 0.333333, 1, 0.119579, 3.776e-10, 3.04862e-10, 0.992825, 0.416667, 1, 0.126826, 3.776e-10, 3.04862e-10, 0.991925, 0.458333, 1, 0.129344, 3.77595e-10, 3.04858e-10, 0.9916, 0.5, 1, 0.13021, 3.28621e-10, 2.66344e-10, 0.991486)
tracks/30/type = "rotation_3d"
tracks/30/imported = true
tracks/30/enabled = true
tracks/30/path = NodePath("Root/Skeleton3D:LeftShoulder")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/keys = PackedFloat32Array(0, 1, -0.647673, -0.315445, -0.502905, 0.4776)
tracks/31/type = "rotation_3d"
tracks/31/imported = true
tracks/31/enabled = true
tracks/31/path = NodePath("Root/Skeleton3D:RightShoulder")
tracks/31/interp = 1
tracks/31/loop_wrap = true
tracks/31/keys = PackedFloat32Array(0, 1, 0.650217, -0.508991, 0.478097, 0.299281)
tracks/32/type = "rotation_3d"
tracks/32/imported = true
tracks/32/enabled = true
tracks/32/path = NodePath("Root/Skeleton3D:LeftToes")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/keys = PackedFloat32Array(0, 1, 0.0051941, 0.766553, -0.638908, 0.0645515)
tracks/33/type = "rotation_3d"
tracks/33/imported = true
tracks/33/enabled = true
tracks/33/path = NodePath("Root/Skeleton3D:RightToes")
tracks/33/interp = 1
tracks/33/loop_wrap = true
tracks/33/keys = PackedFloat32Array(0, 1, -0.0190151, -0.815299, 0.57779, 0.0329345)
tracks/34/type = "rotation_3d"
tracks/34/imported = true
tracks/34/enabled = true
tracks/34/path = NodePath("Root/Skeleton3D:Head")
tracks/34/interp = 1
tracks/34/loop_wrap = true
tracks/34/keys = PackedFloat32Array(0, 1, -0.133906, 0.00311729, 0.00822022, 0.990955, 0.0416667, 1, -0.133041, 0.00311012, 0.00822294, 0.991072, 0.0833333, 1, -0.130523, 0.00308923, 0.00823081, 0.991406, 0.166667, 1, -0.123281, 0.00302904, 0.00825315, 0.992333, 0.208333, 1, -0.12076, 0.00300807, 0.00826082, 0.992643, 0.291667, 1, -0.12076, 0.00300807, 0.00826082, 0.992643, 0.333333, 1, -0.123281, 0.00302904, 0.00825315, 0.992333, 0.416667, 1, -0.130523, 0.00308923, 0.00823081, 0.991406, 0.433333, 1, -0.13153, 0.00309758, 0.00822764, 0.991273, 0.458333, 1, -0.133041, 0.00311012, 0.00822294, 0.991072, 0.5, 1, -0.133906, 0.00311729, 0.00822022, 0.990955)
tracks/35/type = "rotation_3d"
tracks/35/imported = true
tracks/35/enabled = true
tracks/35/path = NodePath("Root/Skeleton3D:LeftArm")
tracks/35/interp = 1
tracks/35/loop_wrap = true
tracks/35/keys = PackedFloat32Array(0, 1, -0.03064, 0.686635, -0.114653, 0.71725, 0.0416667, 1, -0.0308666, 0.686764, -0.115137, 0.71704, 0.0833333, 1, -0.0315261, 0.687137, -0.116546, 0.716425, 0.166667, 1, -0.0334217, 0.6882, -0.120594, 0.714647, 0.208333, 1, -0.0340808, 0.688565, -0.122001, 0.714025, 0.291667, 1, -0.0340808, 0.688565, -0.122001, 0.714025, 0.333333, 1, -0.0334217, 0.6882, -0.120594, 0.714647, 0.416667, 1, -0.031526, 0.687138, -0.116546, 0.716425, 0.458333, 1, -0.0308666, 0.686764, -0.115137, 0.71704, 0.5, 1, -0.03064, 0.686635, -0.114653, 0.71725)
tracks/36/type = "rotation_3d"
tracks/36/imported = true
tracks/36/enabled = true
tracks/36/path = NodePath("Root/Skeleton3D:RightArm")
tracks/36/interp = 1
tracks/36/loop_wrap = true
tracks/36/keys = PackedFloat32Array(0, 1, 0.0348744, -0.845829, -0.106316, 0.521588, 0.208333, 1, 0.0352363, -0.84572, -0.10483, 0.522042, 0.416667, 1, 0.0349676, -0.845801, -0.105934, 0.521705, 0.5, 1, 0.0348744, -0.845829, -0.106316, 0.521588)
tracks/37/type = "rotation_3d"
tracks/37/imported = true
tracks/37/enabled = true
tracks/37/path = NodePath("Root/Skeleton3D:LeftForeArm")
tracks/37/interp = 1
tracks/37/loop_wrap = true
tracks/37/keys = PackedFloat32Array(0, 1, 0.148162, -0.197171, -0.139528, 0.959012)
tracks/38/type = "rotation_3d"
tracks/38/imported = true
tracks/38/enabled = true
tracks/38/path = NodePath("Root/Skeleton3D:RightForeArm")
tracks/38/interp = 1
tracks/38/loop_wrap = true
tracks/38/keys = PackedFloat32Array(0, 1, -0.163161, -0.119434, 0.0267779, 0.978978)
tracks/39/type = "rotation_3d"
tracks/39/imported = true
tracks/39/enabled = true
tracks/39/path = NodePath("Root/Skeleton3D:LeftHandThumb1")
tracks/39/interp = 1
tracks/39/loop_wrap = true
tracks/39/keys = PackedFloat32Array(0, 1, 0.00104217, 0.73792, 0.35236, 0.575601)
tracks/40/type = "rotation_3d"
tracks/40/imported = true
tracks/40/enabled = true
tracks/40/path = NodePath("Root/Skeleton3D:RightHandThumb1")
tracks/40/interp = 1
tracks/40/loop_wrap = true
tracks/40/keys = PackedFloat32Array(0, 1, -0.260917, 0.693948, -0.666237, 0.0805402)
tracks/41/type = "rotation_3d"
tracks/41/imported = true
tracks/41/enabled = true
tracks/41/path = NodePath("Root/Skeleton3D:LeftHandIndex2")
tracks/41/interp = 1
tracks/41/loop_wrap = true
tracks/41/keys = PackedFloat32Array(0, 1, 0.518586, 0.0229207, 0.199095, 0.831207)
tracks/42/type = "rotation_3d"
tracks/42/imported = true
tracks/42/enabled = true
tracks/42/path = NodePath("Root/Skeleton3D:RightHandIndex2")
tracks/42/interp = 1
tracks/42/loop_wrap = true
tracks/42/keys = PackedFloat32Array(0, 1, -0.775546, 0.0103878, -0.166384, 0.608881)
tracks/43/type = "rotation_3d"
tracks/43/imported = true
tracks/43/enabled = true
tracks/43/path = NodePath("Root/Skeleton3D:RightHandThumb2")
tracks/43/interp = 1
tracks/43/loop_wrap = true
tracks/43/keys = PackedFloat32Array(0, 1, -0.67647, -0.0492441, 0.0241979, 0.734424)
tracks/44/type = "rotation_3d"
tracks/44/imported = true
tracks/44/enabled = true
tracks/44/path = NodePath("Root/Skeleton3D:LeftHandIndex3")
tracks/44/interp = 1
tracks/44/loop_wrap = true
tracks/44/keys = PackedFloat32Array(0, 1, 0.410935, -0.0278587, 0.0125051, 0.911153)