SchildDerStaerke/scripts/game_manager.gd

14 lines
313 B
GDScript

extends Node3D
@onready var player : Player = get_tree().get_first_node_in_group("player")
func _ready() -> void:
print("Hallo Felix")
func _on_game_over() -> void:
print("Game Over!")
#TODO: Show Game Over screen with gold
func _on_player_player_loaded() -> void:
player.game_over.connect(_on_game_over)