SchildDerStaerke/scenes/game.tscn

158 lines
23 KiB
Plaintext

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[ext_resource type="PackedScene" uid="uid://cxwpwnl17j7wd" path="res://packed-scenes/chest_with_gold.tscn" id="11_jv844"]
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}
[node name="Level" type="GridMap" parent="Level/NavigationRegion3D"]
mesh_library = ExtResource("9_dr0le")
bake_navigation = true
data = {
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}
[node name="Items" type="Node" parent="Level"]
[node name="torch_mounted" parent="Level/Items" instance=ExtResource("8_8d1n4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.03394, 2.9024, 1.25148)
[node name="torch_mounted2" parent="Level/Items" instance=ExtResource("8_8d1n4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.96606, 2.9024, 1.25148)
[node name="torch_mounted3" parent="Level/Items" instance=ExtResource("8_8d1n4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.9661, 2.9024, 1.25148)
[node name="torch_mounted4" parent="Level/Items" instance=ExtResource("8_8d1n4")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 12.3832, 2.9024, 10.7441)
[node name="torch_mounted5" parent="Level/Items" instance=ExtResource("8_8d1n4")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 1.38316, 2.9024, 10.7441)
[node name="torch_mounted6" parent="Level/Items" instance=ExtResource("8_8d1n4")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -6.61684, 2.9024, 10.7441)
[node name="torch_mounted7" parent="Level/Items" instance=ExtResource("8_8d1n4")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -12.6168, 2.9024, 10.7441)
[node name="Chest" parent="Level/Items" instance=ExtResource("11_jv844")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -19.1302, 1.43253, -15.7101)
[node name="Enemies" type="Node" parent="."]
[node name="Skeleton_Warrior_new" parent="Enemies" node_paths=PackedStringArray("player") instance=ExtResource("13_8a4e7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.3076, 1.36247, -36.183)
player = NodePath("../../Player")
maximum_health = 20
damage = 1
unit_name = "Skeleton1"
[node name="Skeleton_Warrior_new2" parent="Enemies" node_paths=PackedStringArray("player") instance=ExtResource("13_8a4e7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19.9646, 1.36247, -0.182882)
player = NodePath("../../Player")
maximum_health = 20
damage = 1
unit_name = "Skeleton2"
[node name="Skeleton_Warrior_new3" parent="Enemies" node_paths=PackedStringArray("player") instance=ExtResource("13_8a4e7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32.931, 1.36247, -7.10216)
player = NodePath("../../Player")
maximum_health = 20
damage = 1
unit_name = "Skeleton3"
[node name="Audio" type="Node" parent="."]
[node name="BackgroundMusic" type="AudioStreamPlayer" parent="Audio"]
stream = ExtResource("13_r2hxi")
autoplay = true
bus = &"Music"
[node name="Voice" type="AudioStreamPlayer" parent="Audio"]
stream = ExtResource("14_765i1")