[gd_scene load_steps=5 format=3 uid="uid://7o1425mnc60b"] [ext_resource type="Texture2D" uid="uid://d1i0he2my0qly" path="res://resources/material/texture_01.png" id="1_ilpm3"] [sub_resource type="BoxShape3D" id="BoxShape3D_7tslk"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_47j60"] albedo_texture = ExtResource("1_ilpm3") [sub_resource type="BoxMesh" id="BoxMesh_p3rd5"] material = SubResource("StandardMaterial3D_47j60") [node name="Box" type="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_7tslk") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_p3rd5")