[gd_scene load_steps=3 format=3 uid="uid://dtbyv7im3c0eo"] [ext_resource type="ArrayMesh" uid="uid://cs5o3jxfj2g2e" path="res://resources/models/dungeon/stairs_wood_stairs_wood.res" id="1_hl60h"] [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_rfn1g"] points = PackedVector3Array(-1.65, -6.70552e-08, 0.399961, -1.65, 3.53384, 0.399961, -1.50012, 3.49975, 0, 1.65, -6.70552e-08, 0.399961, -1.65, -6.70552e-08, 4.64977, -1.50012, 4.05, 0.919146, -1.50012, 4.05, 0, -1.65, 2.23392, 2.39977, 1.49979, 3.49975, 0, 1.65, 3.53384, 0.399961, 1.65, -6.70552e-08, 4.64977, -1.50012, -6.70552e-08, 5.80619, -1.50012, 0.249755, 6, -1.65, 0.767106, 4.64977, 1.49979, 4.05, 0.919146, -1.65, 0.933609, 4.39957, -1.50012, 0.499907, 6, 1.49979, 4.05, 0, 1.65, 2.23392, 2.39977, 1.65, 0.767106, 4.64977, 1.49979, 0.249755, 6, 1.49979, -6.70552e-08, 5.80619, 1.49979, 0.499907, 6, 1.65, 0.933609, 4.39957) [node name="stairs_wood" type="StaticBody3D"] [node name="mesh" type="MeshInstance3D" parent="."] mesh = ExtResource("1_hl60h") skeleton = NodePath("") [node name="collision" type="CollisionShape3D" parent="."] shape = SubResource("ConvexPolygonShape3D_rfn1g")