rename branch to godot 4.6

godot4.6
Sascha 2025-12-08 12:58:42 +07:00
parent 989fbfa956
commit 812def82ad
1 changed files with 14 additions and 13 deletions

@ -4,23 +4,14 @@
<option name="autoReloadType" value="SELECTIVE" />
</component>
<component name="ChangeListManager">
<list default="true" id="c3091895-9cbd-4d08-bc3f-599dc2d3e86d" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/packed-scenes/stairs_mesh.tres" beforeDir="false" afterPath="$PROJECT_DIR$/packed-scenes/stairs_mesh.tres" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resources/animations/skeleton_animations.tres" beforeDir="false" afterPath="$PROJECT_DIR$/resources/animations/skeleton_animations.tres" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resources/floors_mesh_library.tres" beforeDir="false" afterPath="$PROJECT_DIR$/resources/floors_mesh_library.tres" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resources/material/colormap.tres" beforeDir="false" afterPath="$PROJECT_DIR$/resources/material/colormap.tres" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resources/material/new_particle_process_material.tres" beforeDir="false" afterPath="$PROJECT_DIR$/resources/material/new_particle_process_material.tres" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resources/world_environment.tres" beforeDir="false" afterPath="$PROJECT_DIR$/resources/world_environment.tres" afterDir="false" />
<change beforePath="$PROJECT_DIR$/scenes/game.tscn" beforeDir="false" afterPath="$PROJECT_DIR$/scenes/game.tscn" afterDir="false" />
</list>
<list default="true" id="c3091895-9cbd-4d08-bc3f-599dc2d3e86d" name="Changes" comment="" />
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
<option name="LAST_RESOLUTION" value="IGNORE" />
</component>
<component name="EmbeddingIndexingInfo">
<option name="cachedIndexableFilesCount" value="10132" />
<option name="cachedIndexableFilesCount" value="10367" />
<option name="fileBasedEmbeddingIndicesEnabled" value="true" />
</component>
<component name="Git.Settings">
@ -148,6 +139,7 @@
<workItem from="1761545640555" duration="64000" />
<workItem from="1763119891056" duration="167000" />
<workItem from="1765194724696" duration="61000" />
<workItem from="1765194828576" duration="101000" />
</task>
<task id="LOCAL-00001" summary="AI part 5">
<option name="closed" value="true" />
@ -189,7 +181,15 @@
<option name="project" value="LOCAL" />
<updated>1760347185291</updated>
</task>
<option name="localTasksCounter" value="6" />
<task id="LOCAL-00006" summary="Update to Godot v4.6-dev6">
<option name="closed" value="true" />
<created>1765194918916</created>
<option name="number" value="00006" />
<option name="presentableId" value="LOCAL-00006" />
<option name="project" value="LOCAL" />
<updated>1765194918916</updated>
</task>
<option name="localTasksCounter" value="7" />
<servers />
</component>
<component name="TypeScriptGeneratedFilesManager">
@ -215,7 +215,8 @@
<MESSAGE value="update to new dev version" />
<MESSAGE value="Update project settings and workspace for Godot 4.6-dev1 configuration" />
<MESSAGE value="Refactor spawn_manager and remove obsolete JetBrains configuration files" />
<option name="LAST_COMMIT_MESSAGE" value="Refactor spawn_manager and remove obsolete JetBrains configuration files" />
<MESSAGE value="Update to Godot v4.6-dev6" />
<option name="LAST_COMMIT_MESSAGE" value="Update to Godot v4.6-dev6" />
</component>
<component name="XDebuggerManager">
<breakpoint-manager>