PrincessDragonSlayer/scripts/coin.gd

9 lines
239 B
GDScript

extends Area2D
@onready var animation_player: AnimationPlayer = $AnimationPlayer
@onready var game_manager: Node = %GameManager
func _on_body_entered(_body: Node2D) -> void:
game_manager.collect_coin()
animation_player.play("collect")