21 lines
377 B
C#
21 lines
377 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine;
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public class MyClass
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{
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public bool DoSomething()
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{
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return true;
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}
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public bool DoSomethingElse()
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{
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// here is a regression that somebody made. It seems slow
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Thread.Sleep(500);
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return true;
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}
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}
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