KitchenChaos/Assets/Scripts/Counters/DeliveryCounter.cs

13 lines
437 B
C#

using Counters;
using UnityEngine;
public class DeliveryCounter : BaseCounter {
public override void Interact(Player player) {
if (player.HasKitchenObject()) {
if (player.GetKitchenObject().TryGetPlate(out PlateKitchenObject plateKitchenObject)) {
DeliveryManager.Instance.DeliverRecipe(plateKitchenObject);
player.GetKitchenObject().DestroySelf();
}
}
}
}