KitchenChaos/Library/PackageCache/com.unity.render-pipelines..../Shaders
Sascha 9e0f758837 init 2023-01-31 17:50:36 +07:00
..
2D init 2023-01-31 17:50:36 +07:00
AutodeskInteractive init 2023-01-31 17:50:36 +07:00
Debug init 2023-01-31 17:50:36 +07:00
Nature init 2023-01-31 17:50:36 +07:00
Particles init 2023-01-31 17:50:36 +07:00
PostProcessing init 2023-01-31 17:50:36 +07:00
Terrain init 2023-01-31 17:50:36 +07:00
Utils init 2023-01-31 17:50:36 +07:00
XR init 2023-01-31 17:50:36 +07:00
2D.meta init 2023-01-31 17:50:36 +07:00
AutodeskInteractive.meta init 2023-01-31 17:50:36 +07:00
BRGPicking.shader init 2023-01-31 17:50:36 +07:00
BRGPicking.shader.meta init 2023-01-31 17:50:36 +07:00
BakedLit.shader init 2023-01-31 17:50:36 +07:00
BakedLit.shader.meta init 2023-01-31 17:50:36 +07:00
BakedLitDepthNormalsPass.hlsl init 2023-01-31 17:50:36 +07:00
BakedLitDepthNormalsPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
BakedLitForwardPass.hlsl init 2023-01-31 17:50:36 +07:00
BakedLitForwardPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
BakedLitInput.hlsl init 2023-01-31 17:50:36 +07:00
BakedLitInput.hlsl.meta init 2023-01-31 17:50:36 +07:00
BakedLitMetaPass.hlsl init 2023-01-31 17:50:36 +07:00
BakedLitMetaPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
CameraMotionVectors.shader init 2023-01-31 17:50:36 +07:00
CameraMotionVectors.shader.meta init 2023-01-31 17:50:36 +07:00
ComplexLit.shader init 2023-01-31 17:50:36 +07:00
ComplexLit.shader.meta init 2023-01-31 17:50:36 +07:00
Debug.meta init 2023-01-31 17:50:36 +07:00
Decal.shadergraph init 2023-01-31 17:50:36 +07:00
Decal.shadergraph.meta init 2023-01-31 17:50:36 +07:00
DepthNormalsPass.hlsl init 2023-01-31 17:50:36 +07:00
DepthNormalsPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
DepthOnlyPass.hlsl init 2023-01-31 17:50:36 +07:00
DepthOnlyPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
FullscreenInvertColors.shadergraph init 2023-01-31 17:50:36 +07:00
FullscreenInvertColors.shadergraph.meta init 2023-01-31 17:50:36 +07:00
Lit.shader init 2023-01-31 17:50:36 +07:00
Lit.shader.meta init 2023-01-31 17:50:36 +07:00
LitDepthNormalsPass.hlsl init 2023-01-31 17:50:36 +07:00
LitDepthNormalsPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
LitForwardPass.hlsl init 2023-01-31 17:50:36 +07:00
LitForwardPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
LitGBufferPass.hlsl init 2023-01-31 17:50:36 +07:00
LitGBufferPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
LitInput.hlsl init 2023-01-31 17:50:36 +07:00
LitInput.hlsl.meta init 2023-01-31 17:50:36 +07:00
LitMetaPass.hlsl init 2023-01-31 17:50:36 +07:00
LitMetaPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
Nature.meta init 2023-01-31 17:50:36 +07:00
ObjectMotionVectors.shader init 2023-01-31 17:50:36 +07:00
ObjectMotionVectors.shader.meta init 2023-01-31 17:50:36 +07:00
Particles.meta init 2023-01-31 17:50:36 +07:00
PostProcessing.meta init 2023-01-31 17:50:36 +07:00
Shaders.cs init 2023-01-31 17:50:36 +07:00
Shaders.cs.meta init 2023-01-31 17:50:36 +07:00
ShadowCasterPass.hlsl init 2023-01-31 17:50:36 +07:00
ShadowCasterPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
SimpleLit.shader init 2023-01-31 17:50:36 +07:00
SimpleLit.shader.meta init 2023-01-31 17:50:36 +07:00
SimpleLitDepthNormalsPass.hlsl init 2023-01-31 17:50:36 +07:00
SimpleLitDepthNormalsPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
SimpleLitForwardPass.hlsl init 2023-01-31 17:50:36 +07:00
SimpleLitForwardPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
SimpleLitGBufferPass.hlsl init 2023-01-31 17:50:36 +07:00
SimpleLitGBufferPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
SimpleLitInput.hlsl init 2023-01-31 17:50:36 +07:00
SimpleLitInput.hlsl.meta init 2023-01-31 17:50:36 +07:00
SimpleLitMetaPass.hlsl init 2023-01-31 17:50:36 +07:00
SimpleLitMetaPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
SpatialMappingOcclusion.shader init 2023-01-31 17:50:36 +07:00
SpatialMappingOcclusion.shader.meta init 2023-01-31 17:50:36 +07:00
SpatialMappingWireframe.shader init 2023-01-31 17:50:36 +07:00
SpatialMappingWireframe.shader.meta init 2023-01-31 17:50:36 +07:00
Terrain.meta init 2023-01-31 17:50:36 +07:00
Unity.RenderPipelines.Universal.Shaders.asmdef init 2023-01-31 17:50:36 +07:00
Unity.RenderPipelines.Universal.Shaders.asmdef.meta init 2023-01-31 17:50:36 +07:00
Unlit.shader init 2023-01-31 17:50:36 +07:00
Unlit.shader.meta init 2023-01-31 17:50:36 +07:00
UnlitDepthNormalsPass.hlsl init 2023-01-31 17:50:36 +07:00
UnlitDepthNormalsPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
UnlitForwardPass.hlsl init 2023-01-31 17:50:36 +07:00
UnlitForwardPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
UnlitInput.hlsl init 2023-01-31 17:50:36 +07:00
UnlitInput.hlsl.meta init 2023-01-31 17:50:36 +07:00
UnlitMetaPass.hlsl init 2023-01-31 17:50:36 +07:00
UnlitMetaPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
Utils.meta init 2023-01-31 17:50:36 +07:00
XR.meta init 2023-01-31 17:50:36 +07:00