KitchenChaos/Assets/Scripts/ScriptableObjects/FryingRecipeSO.cs

10 lines
219 B
C#

using UnityEngine;
namespace ScriptableObjects {
[CreateAssetMenu]
public class FryingRecipeSO : ScriptableObject {
public KitchenObjectSO input;
public KitchenObjectSO output;
public float fryingTimerMax;
}
}