31 lines
713 B
C#
31 lines
713 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.TestTools;
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namespace Tests
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{
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public class SkippingFrameTests
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{
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private GameObject PrepareCube()
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{
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var go = GameObject.CreatePrimitive(PrimitiveType.Cube);
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var rb = go.AddComponent<Rigidbody>();
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rb.mass = 1;
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rb.velocity = Vector3.down * 5;
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return go;
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}
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[UnityTest]
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public IEnumerator CubeMovesDown()
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{
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// todo: Create the test body
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Assert.Fail("TODO");
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yield break;
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}
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}
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}
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