KitchenChaos/Library/PackageCache/com.unity.render-pipelines..../ShaderLibrary
Sascha 9e0f758837 init 2023-01-31 17:50:36 +07:00
..
API init 2023-01-31 17:50:36 +07:00
Sampling init 2023-01-31 17:50:36 +07:00
Shadow init 2023-01-31 17:50:36 +07:00
.buginfo init 2023-01-31 17:50:36 +07:00
ACES.hlsl init 2023-01-31 17:50:36 +07:00
ACES.hlsl.meta init 2023-01-31 17:50:36 +07:00
API.meta init 2023-01-31 17:50:36 +07:00
AreaLighting.hlsl init 2023-01-31 17:50:36 +07:00
AreaLighting.hlsl.meta init 2023-01-31 17:50:36 +07:00
BC6H.hlsl init 2023-01-31 17:50:36 +07:00
BC6H.hlsl.meta init 2023-01-31 17:50:36 +07:00
BSDF.hlsl init 2023-01-31 17:50:36 +07:00
BSDF.hlsl.meta init 2023-01-31 17:50:36 +07:00
Color.hlsl init 2023-01-31 17:50:36 +07:00
Color.hlsl.meta init 2023-01-31 17:50:36 +07:00
Common.hlsl init 2023-01-31 17:50:36 +07:00
Common.hlsl.meta init 2023-01-31 17:50:36 +07:00
CommonDeprecated.hlsl init 2023-01-31 17:50:36 +07:00
CommonDeprecated.hlsl.meta init 2023-01-31 17:50:36 +07:00
CommonLighting.hlsl init 2023-01-31 17:50:36 +07:00
CommonLighting.hlsl.meta init 2023-01-31 17:50:36 +07:00
CommonMaterial.hlsl init 2023-01-31 17:50:36 +07:00
CommonMaterial.hlsl.meta init 2023-01-31 17:50:36 +07:00
CommonShadow.hlsl init 2023-01-31 17:50:36 +07:00
CommonShadow.hlsl.meta init 2023-01-31 17:50:36 +07:00
Coverage.hlsl init 2023-01-31 17:50:36 +07:00
Coverage.hlsl.meta init 2023-01-31 17:50:36 +07:00
Debug.hlsl init 2023-01-31 17:50:36 +07:00
Debug.hlsl.meta init 2023-01-31 17:50:36 +07:00
DummyShaderLibrary.cs init 2023-01-31 17:50:36 +07:00
DummyShaderLibrary.cs.meta init 2023-01-31 17:50:36 +07:00
EntityLighting.hlsl init 2023-01-31 17:50:36 +07:00
EntityLighting.hlsl.meta init 2023-01-31 17:50:36 +07:00
Filtering.hlsl init 2023-01-31 17:50:36 +07:00
Filtering.hlsl.meta init 2023-01-31 17:50:36 +07:00
FoveatedRendering.hlsl init 2023-01-31 17:50:36 +07:00
FoveatedRendering.hlsl.meta init 2023-01-31 17:50:36 +07:00
GeometricTools.hlsl init 2023-01-31 17:50:36 +07:00
GeometricTools.hlsl.meta init 2023-01-31 17:50:36 +07:00
GraniteShaderLibBase.hlsl init 2023-01-31 17:50:36 +07:00
GraniteShaderLibBase.hlsl.meta init 2023-01-31 17:50:36 +07:00
HDROutput.hlsl init 2023-01-31 17:50:36 +07:00
HDROutput.hlsl.meta init 2023-01-31 17:50:36 +07:00
Hashes.hlsl init 2023-01-31 17:50:36 +07:00
Hashes.hlsl.meta init 2023-01-31 17:50:36 +07:00
ImageBasedLighting.hlsl init 2023-01-31 17:50:36 +07:00
ImageBasedLighting.hlsl.meta init 2023-01-31 17:50:36 +07:00
Macros.hlsl init 2023-01-31 17:50:36 +07:00
Macros.hlsl.meta init 2023-01-31 17:50:36 +07:00
MetaPass.hlsl init 2023-01-31 17:50:36 +07:00
MetaPass.hlsl.meta init 2023-01-31 17:50:36 +07:00
MostRepresentativePoint.hlsl init 2023-01-31 17:50:36 +07:00
MostRepresentativePoint.hlsl.meta init 2023-01-31 17:50:36 +07:00
NormalSurfaceGradient.hlsl init 2023-01-31 17:50:36 +07:00
NormalSurfaceGradient.hlsl.meta init 2023-01-31 17:50:36 +07:00
Packing.hlsl init 2023-01-31 17:50:36 +07:00
Packing.hlsl.meta init 2023-01-31 17:50:36 +07:00
ParallaxMapping.hlsl init 2023-01-31 17:50:36 +07:00
ParallaxMapping.hlsl.meta init 2023-01-31 17:50:36 +07:00
PerPixelDisplacement.hlsl init 2023-01-31 17:50:36 +07:00
PerPixelDisplacement.hlsl.meta init 2023-01-31 17:50:36 +07:00
PhysicalCamera.hlsl init 2023-01-31 17:50:36 +07:00
PhysicalCamera.hlsl.meta init 2023-01-31 17:50:36 +07:00
Random.hlsl init 2023-01-31 17:50:36 +07:00
Random.hlsl.meta init 2023-01-31 17:50:36 +07:00
Refraction.hlsl init 2023-01-31 17:50:36 +07:00
Refraction.hlsl.meta init 2023-01-31 17:50:36 +07:00
SDF2D.hlsl init 2023-01-31 17:50:36 +07:00
SDF2D.hlsl.meta init 2023-01-31 17:50:36 +07:00
Sampling.meta init 2023-01-31 17:50:36 +07:00
ScreenCoordOverride.hlsl init 2023-01-31 17:50:36 +07:00
ScreenCoordOverride.hlsl.meta init 2023-01-31 17:50:36 +07:00
ShaderDebugPrint.hlsl init 2023-01-31 17:50:36 +07:00
ShaderDebugPrint.hlsl.meta init 2023-01-31 17:50:36 +07:00
Shadow.meta init 2023-01-31 17:50:36 +07:00
SpaceFillingCurves.hlsl init 2023-01-31 17:50:36 +07:00
SpaceFillingCurves.hlsl.meta init 2023-01-31 17:50:36 +07:00
SpaceTransforms.hlsl init 2023-01-31 17:50:36 +07:00
SpaceTransforms.hlsl.meta init 2023-01-31 17:50:36 +07:00
SphericalHarmonics.hlsl init 2023-01-31 17:50:36 +07:00
SphericalHarmonics.hlsl.meta init 2023-01-31 17:50:36 +07:00
Tessellation.hlsl init 2023-01-31 17:50:36 +07:00
Tessellation.hlsl.meta init 2023-01-31 17:50:36 +07:00
Texture.hlsl init 2023-01-31 17:50:36 +07:00
Texture.hlsl.meta init 2023-01-31 17:50:36 +07:00
TextureStack.hlsl init 2023-01-31 17:50:36 +07:00
TextureStack.hlsl.meta init 2023-01-31 17:50:36 +07:00
Threading.hlsl init 2023-01-31 17:50:36 +07:00
Threading.hlsl.meta init 2023-01-31 17:50:36 +07:00
ThreadingEmuImpl.hlsl init 2023-01-31 17:50:36 +07:00
ThreadingEmuImpl.hlsl.meta init 2023-01-31 17:50:36 +07:00
ThreadingSM6Impl.hlsl init 2023-01-31 17:50:36 +07:00
ThreadingSM6Impl.hlsl.meta init 2023-01-31 17:50:36 +07:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef init 2023-01-31 17:50:36 +07:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef.meta init 2023-01-31 17:50:36 +07:00
UnityDOTSInstancing.hlsl init 2023-01-31 17:50:36 +07:00
UnityDOTSInstancing.hlsl.meta init 2023-01-31 17:50:36 +07:00
UnityInstancing.hlsl init 2023-01-31 17:50:36 +07:00
UnityInstancing.hlsl.meta init 2023-01-31 17:50:36 +07:00
Version.hlsl init 2023-01-31 17:50:36 +07:00
Version.hlsl.meta init 2023-01-31 17:50:36 +07:00
VertexCubeSlicing.hlsl init 2023-01-31 17:50:36 +07:00
VertexCubeSlicing.hlsl.meta init 2023-01-31 17:50:36 +07:00
VirtualTexturing.hlsl init 2023-01-31 17:50:36 +07:00
VirtualTexturing.hlsl.meta init 2023-01-31 17:50:36 +07:00
VolumeRendering.hlsl init 2023-01-31 17:50:36 +07:00
VolumeRendering.hlsl.meta init 2023-01-31 17:50:36 +07:00