KitchenChaos/Assets/Scripts/ScriptableObjects/FryingRecipeSO.cs

8 lines
190 B
C#

using UnityEngine;
[CreateAssetMenu]
public class FryingRecipeSO : ScriptableObject {
public KitchenObjectSO input;
public KitchenObjectSO output;
public float fryingTimerMax;
}