KitchenChaos/Assets/Scripts/ScriptableObjects/BurningRecipeSO.cs

8 lines
192 B
C#

using UnityEngine;
[CreateAssetMenu]
public class BurningRecipeSO : ScriptableObject {
public KitchenObjectSO input;
public KitchenObjectSO output;
public float burningTimerMax;
}