KitchenChaos/Assets/Scripts/ResetStaticDataManager.cs

10 lines
272 B
C#

using UnityEngine;
public class ResetStaticDataManager : MonoBehaviour {
private void Awake() {
// CuttingCounter.ResetStaticData();
// BaseCounter.ResetStaticData();
// TrashCounter.ResetStaticData();
Player.ResetStaticData();
}
}