KitchenChaos/Assets/Scripts/Loader.cs

20 lines
447 B
C#

using UnityEngine.SceneManagement;
public static class Loader {
public enum Scene {
MainMenuScene,
GameScene,
LoadingScene
}
private static Scene targetScene;
public static void Load(Scene target) {
targetScene = target;
SceneManager.LoadScene(Scene.LoadingScene.ToString());
}
public static void LoaderCallback() {
SceneManager.LoadScene(targetScene.ToString());
}
}