21 lines
499 B
C#
21 lines
499 B
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace UI
|
|
{
|
|
public class MainMenuUI : MonoBehaviour
|
|
{
|
|
[SerializeField] private Button playButton;
|
|
[SerializeField] private Button quitButton;
|
|
|
|
private void Start()
|
|
{
|
|
playButton.Select();
|
|
}
|
|
private void Awake()
|
|
{
|
|
playButton.onClick.AddListener(() => Loader.Load(Loader.Scene.GameScene));
|
|
quitButton.onClick.AddListener(Application.Quit);
|
|
}
|
|
}
|
|
} |