KitchenChaos/Assets/Scripts/ScriptableObjects/FryingRecipeSO.cs

11 lines
183 B
C#

using UnityEngine;
[CreateAssetMenu]
public class FryingRecipeSO : ScriptableObject
{
public KitchenObjectSO input;
public KitchenObjectSO output;
public float fryingTimerMax;
}